Ported My Game from Unity to Redot and Changed the Visual Style!
New engine, new graphics, new concept... Surrealism Simulator – The Bathroom ;)
Unity is a puzzle game released in June 2021 for PC. Beyond its own development, the broader Unity ecosystem has experienced notable shifts in 2026. Most significantly, Godot has surpassed Unity as the most popular engine choice at GMTK Game Jam, marking a milestone change in the indie development landscape. Meanwhile, Unity Technologies has pursued strategic partnerships, including a dedicated integration for Netflix Games to support developers building across the platform's ecosystem.
The company has also restructured parts of its business, with Tripledot Studios acquiring Supersonic from Unity in a $40 million deal aimed at consolidating mobile game development resources. Elsewhere in the community, developers continue experimenting with engine migration - some have ported existing projects away from Unity entirely, often using the transition as an opportunity to overhaul their games' visual direction and design approach.
New engine, new graphics, new concept... Surrealism Simulator – The Bathroom ;)
UK mobile games publisher Tripledot Studios has acquired Supersonic from Unity for $40 million. Supersonic said the deal meant its development partners could access more product, design and growth expertise across Tripledot’s portfolio at a bigger scale. ... [ MORE ]
It took a few runs at Fallen Earth to get into this odd post-apocalyptic MMO in 2010 for me. It was an awkward and confusing game to grasp, and it was only the enthusiastic evangelism of my friends that convinced me to give it a couple more tries. However, when it clicked, it cli…
The engine maker said it wants to help developers produce titles for Netflix's multi-platform ecosystem.
Last week, the popular annual GMTK Game Jam took place. Traditionally, the organizers asked the participants which engines they used for creating their projects. It turned out that, for the first time, the most frequently chosen was Godot.