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Pantheon: Rise of the Fallen news

16 stories, newest first · Back to the game

1 outlet · Sep 11, 2026

Pantheon Rise of the Fallen suffers layoffs as it promises to refine its development processes

Good news never seems to come on a weekend afternoon, and so it goes for Pantheon: Rise of the Fallen, as Visionary Realms CEO Chris Rowan has penned a letter to fans of the early access sandbox, finally admitting that the team’s attempt at making sweeping updates to combat and c…

1 outlet · Sep 2, 2026

This Week's Pantheon: Rise of the Fallen's PTR Focuses on Abilities and Masteries, Plus Response to Feedback

Pantheon: Rise of the Fallen's new PTR build is focused on fixes, class updates, some itemization changes, and continuing to work on NPC pathfinding.

1 outlet · Aug 31, 2026

Pantheon: Rise of the Fallen Development Update is Full of Worldbuilding, Improvements, and New Tools

The latest Pantheon: Rise of the Fallen development update offers a peek into their current focus, including new tools to speed up performance, NPC abilities, and more work on worldbuilding and itemization.

1 outlet · Aug 26, 2026

Pantheon: Rise of the Fallen PTR Continues Focus on Itemization and Masteries

Pantheon: Rise of the Fallen's latest Combat and Progression PTR update this week continues to focus on itemization, including new bonuses, along with abilities and masteries.

1 outlet · Aug 24, 2026

Pantheon: Rise of the Fallen Adds Flavor to In-Progress Locations, Creates Tools to Speed Up Some Development

The Pantheon: Rise of the Fallen team has a new development update that includes adding NPCs and flavor details to several locations, smashing bugs, and even tools to speed up some key development processes.

1 outlet · Aug 24, 2026

Pantheon Rise of the Fallen outlines work on items, NPCs, rocks, and trees

Sure, “we added rocks and trees” seems pretty routine on the face of it, but having a barren waste in Pantheon: Rise of the Fallen would arguably be less interesting. And also the folks at Visionary Realms did more than just that this past week; they also worked on NPCs, quests,…

2 outlets · Aug 19, 2026

Pantheon: Rise of the Fallen's PTR Wipes Characters, Tweaks Classes, and Focuses on Itemization

Today's new Pantheon: Rise of the Fallen PTR update includes a character wipe, stability changes, class tweaks, and lots of itemization focus.

1 outlet · Aug 17, 2026

The Pantheon: Rise of the Fallen Details New Tools for Masteries, Art and Armor Progress in New Dev Update

Visionary Realms has an update on their work on Pantheon: Rise of the Fallen's Combat and Progression Update, including stuff we'll see arrive on the PTR.

2 outlets · Aug 9, 2026

Pantheon Rise of the Fallen declares Badia de Cara is on its final pass before it begins public testing

Badia de Cara has been the name oft-repeated by Pantheon: Rise of the Fallen’s weekly update reports for the past long while now, and that trend indeed continues in this week’s progress digest, but this time it looks like Visionary Realms is nearing the finish line for all of the…

1 outlet · Aug 5, 2026

This Week, the Pantheon: Rise of the Fallen PTR is Focused on Fixes, Skills, and Optimizations

This week, Pantheon: Rise of the Fallen is mostly focused on fixes for the Combat and Progression Update PTR, but there are a couple of small additions. Plus, Dwarves can now choose to play Wizards.

1 outlet · Aug 1, 2026

Pantheon Rise of the Fallen is apparently polishing its tropical zone and improving performance

It’s been a wild trip through early access for Pantheon: Rise of the Fallen players — and that journey ain’t done yet. Visionary Realms’ latest report on the game’s development points to a lot of work being done but more that’s needed before the core game is finished. The big foc…

2 outlets · Jul 29, 2026

Pantheon: Rise of the Fallen PTR Level Cap Rises to 50, Enchanter Mastery Added

This week, Visionary Realms raised the Pantheon: Rise of the Fallen PTR level cap to 50, added the Enchanter mastery, and fixed classes, including Wizard.

1 outlet · Jul 26, 2026

Pantheon Rise of the Fallen shares efforts on Enchanter and Rogue mastery, bug fixing, and polishing

The mastery development efforts will continue until class morale improves. OK, that’s not precisely what was shared by Pantheon: Rise of the Fallen in its latest weekly development progress report, but that does appear to be a rather large part of its recent work these past few d…

1 outlet · Jul 22, 2026

Pantheon: Rise of the Fallen PTR Week 12 Features New Masteries and a Series of Class Changes

Week 12 of Pantheon: Rise of the Fallen's Combat and Progression update PTR adds new Masteries, makes a bunch of class tweaks, lets you recover while in combat, and more.

1 outlet · Jul 22, 2026

Pantheon Rise of the Fallen’s weekly patch continues Mastery retooling – the Enchanter is up next

As Pantheon Rise of the Fallen’s combat and progression overhaul continues testing, Visionary Realms has made it to week 12 with another update for backers and early access players. “This week’s update to the Public Test Realm brings bug fixes for a number of class abilities and…

1 outlet · Jul 19, 2026

Pantheon Rise of the Fallen’s weekly dev report is a cornucopia of more tuning, tweaking, and polishing

The second verse is the same as the first for Pantheon: Rise of the Fallen’s latest weekly development digest, in that it’s mostly noting efforts to improve, polish, adjust, and fix things in the early access sandbox. Really, this is more like the twelfth or twentieth verse at th…