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Pantheon Rise of the Fallen suffers layoffs as it promises to refine its development processes
Good news never seems to come on a weekend afternoon, and so it goes for Pantheon: Rise of the Fallen, as Visionary Realms CEO Chris Rowan has penned a letter to fans of the early access sandbox, finally admitting that the team’s attempt at making sweeping updates to combat and c…
This Week's Pantheon: Rise of the Fallen's PTR Focuses on Abilities and Masteries, Plus Response to Feedback
Pantheon: Rise of the Fallen's new PTR build is focused on fixes, class updates, some itemization changes, and continuing to work on NPC pathfinding.
Pantheon: Rise of the Fallen Development Update is Full of Worldbuilding, Improvements, and New Tools
The latest Pantheon: Rise of the Fallen development update offers a peek into their current focus, including new tools to speed up performance, NPC abilities, and more work on worldbuilding and itemization.
Pantheon: Rise of the Fallen PTR Continues Focus on Itemization and Masteries
Pantheon: Rise of the Fallen's latest Combat and Progression PTR update this week continues to focus on itemization, including new bonuses, along with abilities and masteries.
Pantheon: Rise of the Fallen Adds Flavor to In-Progress Locations, Creates Tools to Speed Up Some Development
The Pantheon: Rise of the Fallen team has a new development update that includes adding NPCs and flavor details to several locations, smashing bugs, and even tools to speed up some key development processes.
Pantheon Rise of the Fallen outlines work on items, NPCs, rocks, and trees
Sure, “we added rocks and trees” seems pretty routine on the face of it, but having a barren waste in Pantheon: Rise of the Fallen would arguably be less interesting. And also the folks at Visionary Realms did more than just that this past week; they also worked on NPCs, quests,…
Pantheon: Rise of the Fallen's PTR Wipes Characters, Tweaks Classes, and Focuses on Itemization
Today's new Pantheon: Rise of the Fallen PTR update includes a character wipe, stability changes, class tweaks, and lots of itemization focus.
The Pantheon: Rise of the Fallen Details New Tools for Masteries, Art and Armor Progress in New Dev Update
Visionary Realms has an update on their work on Pantheon: Rise of the Fallen's Combat and Progression Update, including stuff we'll see arrive on the PTR.
Pantheon Rise of the Fallen declares Badia de Cara is on its final pass before it begins public testing
Badia de Cara has been the name oft-repeated by Pantheon: Rise of the Fallen’s weekly update reports for the past long while now, and that trend indeed continues in this week’s progress digest, but this time it looks like Visionary Realms is nearing the finish line for all of the…
This Week, the Pantheon: Rise of the Fallen PTR is Focused on Fixes, Skills, and Optimizations
This week, Pantheon: Rise of the Fallen is mostly focused on fixes for the Combat and Progression Update PTR, but there are a couple of small additions. Plus, Dwarves can now choose to play Wizards.
Pantheon Rise of the Fallen is apparently polishing its tropical zone and improving performance
It’s been a wild trip through early access for Pantheon: Rise of the Fallen players — and that journey ain’t done yet. Visionary Realms’ latest report on the game’s development points to a lot of work being done but more that’s needed before the core game is finished. The big foc…
Pantheon: Rise of the Fallen PTR Level Cap Rises to 50, Enchanter Mastery Added
This week, Visionary Realms raised the Pantheon: Rise of the Fallen PTR level cap to 50, added the Enchanter mastery, and fixed classes, including Wizard.
Pantheon Rise of the Fallen shares efforts on Enchanter and Rogue mastery, bug fixing, and polishing
The mastery development efforts will continue until class morale improves. OK, that’s not precisely what was shared by Pantheon: Rise of the Fallen in its latest weekly development progress report, but that does appear to be a rather large part of its recent work these past few d…
Pantheon: Rise of the Fallen PTR Week 12 Features New Masteries and a Series of Class Changes
Week 12 of Pantheon: Rise of the Fallen's Combat and Progression update PTR adds new Masteries, makes a bunch of class tweaks, lets you recover while in combat, and more.
Pantheon Rise of the Fallen’s weekly patch continues Mastery retooling – the Enchanter is up next
As Pantheon Rise of the Fallen’s combat and progression overhaul continues testing, Visionary Realms has made it to week 12 with another update for backers and early access players. “This week’s update to the Public Test Realm brings bug fixes for a number of class abilities and…
Pantheon Rise of the Fallen’s weekly dev report is a cornucopia of more tuning, tweaking, and polishing
The second verse is the same as the first for Pantheon: Rise of the Fallen’s latest weekly development digest, in that it’s mostly noting efforts to improve, polish, adjust, and fix things in the early access sandbox. Really, this is more like the twelfth or twentieth verse at th…