OperoGames DISCOVER. TRACK. PLAY.
Neverwinter Nights cover

Neverwinter Nights 2002

Role-playing (RPG).

74
Critics
aggregate score
78
Players
IGDB rating
17 h to beat
main story, 56 h for everything

About

Neverwinter Nights came out on June 18, 2002 for PC, then for Linux on June 20, 2003 and for Mac on August 1, 2003. The main story takes about 17 hours, doing everything about 56 hours.

Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.

Story

The story begins with the player character (PC), under the guidance of Lady Aribeth, sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice), known collectively as the Waterdhavian creatures, needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth’s love interest, and Desther, Fenthick’s friend, the PC is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague. As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the PC and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn at the stake, and Fenthick, despite being unaware of Desther’s true intentions, is sentenced to hang. The PC meets up with Aribeth, and they begin searching for the cult responsible for the plague and the attack on Neverwinter. With the help of Aarin Gend, Neverwinter's spymaster, the PC retrieves the diaries of dead cultists and letters from a person named Maugrim, which convince Aribeth that the cult's headquarters are in Luskan. Aribeth goes ahead to Luskan, and the PC follows after speaking once more to Gend. After arriving in Luskan, the PC hears rumors that Aribeth is joining with the cultists. These fears are confirmed when she is found meeting with Maugrim and Morag, Queen of the Old Ones. They seek a group of magical relics called the Words of Power. The PC retrieves all of the Words of Power except for one held by the cult. The PC discovers that the Words open a portal to a pocket world inside the Source Stone, where Morag and the other Old Ones are. The PC confronts Aribeth, and depending on how the meeting is handled, she either surrenders to the PC or they are forced to kill her. The PC battles Maugrim for the final Word, then uses the Words to enter the Source Stone and battle with Morag. After Morag's death, the PC escapes the Stone as the world inside it implodes.

What is happening now

Neverwinter Nights is a computer RPG from BioWare set in the Dungeons & Dragons world, released in 2002 for PC, Mac, and Linux. The game's single-player campaign serves primarily as an introduction to its broader toolset and multiplayer systems. More than two decades later, the game continues to maintain an active player base in the thousands. This longevity stems not from the campaign itself, which players acknowledge as serviceable but unremarkable, but from the robust multiplayer infrastructure and robust creation tools that allow players to build and host custom adventures. The community remains the title's primary draw, enabling persistent worlds and collaborative gameplay that have kept the game relevant well beyond its original release.

How long to beat Neverwinter Nights

from 1 player
Main storyrushing through the story
17 h
Main + extrasstory plus side content
26 h
Completionisteverything the game has
56 h

More in the Neverwinter Nights series

1 other title

Games like Neverwinter Nights

same kind of game, other series

Media

Neverwinter Nights screenshot

Releases

Platform
Date
June 18, 2002 (North America first)
June 20, 2003
August 1, 2003

Earliest full release on each platform; regional dates can differ.

In the news

2 stories