I Had Never Built A VR App – 8 Days Later, Mine Was On The Quest Store
Until a little over a week ago, Craig Storm had never built a VR app. Eight days later, his AI-assisted Quest game Punchable Face was live on Meta's store.
8 Days is a narrative-driven game for Meta Quest that explores rapid VR development. The title itself references an unusually quick production timeline that caught attention in gaming circles.
Recent coverage has focused on the accelerated development process behind one Quest title, highlighting how modern tools and AI assistance have lowered barriers to VR game creation. A developer with no prior VR experience managed to ship a game to Meta's store in just over a week, demonstrating both the accessibility of current VR development platforms and the speed at which small projects can reach players. The story underscores an emerging trend of indie developers using AI and existing frameworks to condense what traditionally required months of work into days.
Until a little over a week ago, Craig Storm had never built a VR app. Eight days later, his AI-assisted Quest game Punchable Face was live on Meta's store.