How 'Coyote vs. ACME' Broke All the Rules of Live-Action Looney Tunes Movies, and Got Away with It
Director Dave Green and screenwriter Samy Burch reveal how they threw out the Space Jam playbook to make a perfect Looney Tunes movie
This 1992 Game Boy platform-puzzler is an early digital outing for the Looney Tunes cast, tasking players with guiding classic characters through increasingly complex stages. The game combines platforming action with puzzle-solving elements using the cartoon troupe's signature slapstick sensibilities.
Recent attention to the franchise has come primarily through licensing deals and a new live-action film rather than the original game itself. Monopoly Go integrated Looney Tunes characters into its mobile experience this season, while filmmaker Dave Green's Coyote Vs. Acme project represents a contemporary take on the property for modern audiences. The film's creation involved balancing preservation of the characters' legacy with fresh storytelling approaches, marking a notably different approach from previous live-action Looney Tunes adaptations.
Director Dave Green and screenwriter Samy Burch reveal how they threw out the Space Jam playbook to make a perfect Looney Tunes movie
Exclusive: Dave Green knows that Coyote Vs. Acme will be the first introduction to Looney Tunes for a lot of kids
Whether it's The Simpsons or Star Wars, Scopely haven't been shy about getting big names to collaborate with their hit mobile adaptation, Monopoly Go. Now, it's the animated icons, the Looney Tunes, that are making an appearance, with everyone from Daffy Duck to Bugs Bunny poppin…