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A-Train cover

A-Train 1990

Simulator by Artdink, published by Maxis.

60
Critics
aggregate score
74
Players
IGDB rating

About

You play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for your chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for your commuter trains. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.

What is happening now

A-Train is a long-running train simulation series that began in 1990 and established itself across numerous platforms. The franchise has proven influential enough to warrant developer roundtables with contemporary titles like Transport Fever 3, with the conversation touching on Japan's real-world rail infrastructure as inspiration. The series continues to cast a long shadow over the current gaming landscape. Recent coverage reveals a thriving ecosystem of train-themed games drawing inspiration from A-Train's design philosophy - from Denshattack's irreverent approach that borrows from skateboarding game sensibilities, to Dreadline Express's mystery-focused narrative structure that interrogates passengers through a distinctive conversation system. Other recent titles like Endless Rails (a roguelite with tower-defense mechanics), Cinderline (a surreal collection adventure), and Railroad Swap (a puzzle game centered on track manipulation) all occupy the space A-Train helped define, suggesting the original simulator's conceptual DNA remains active in indie and mainstream development alike.

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Media

A-Train screenshot

Releases

Platform
Date
1992

Earliest full release on each platform; regional dates can differ.

In the news

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