OperoGames DISCOVER. TRACK. PLAY.
Drakengard cover

Drakengard 2003

Role-playing (RPG).

70
Critics
aggregate score
69
Players
IGDB rating

About

Drakengard follows the story of a kingdomless prince named Caim who fights for the Union against the Empire. Under the Union's protection are the Hierarchs and the Goddess, currently Caim's sister Furiae, who is a human manifestation of one of the four seals that protect the world from being broken. As the game begins, Caim is fatally wounded in a battle with the Empire. Encountering a captured Red Dragon who is also near death, Caim makes a fateful choice. In exchange for both their lives, the Red Dragon and Caim will enter a pact. This pact will forever chain their lives to one another and link their souls, at the cost of something irreplaceable. Recharged with the fires of a Dragon, Caim's vengeance burns over the enemy... The player controls Caim on his quest. The game is separated into three distinct modes: Aerial combat, Ground combat and Event Combat. In Aerial Combat, Caim rides dragonback against a variety of airborne foes breathing fireballs (strong single shots and weaker multiple lock-on shots). The Dragon is agile and is able to evade incoming threats, turning around completely in a moment. In Ground combat, the game is shown in 3rd person though usually large, open areas. Controlling Caim, his primary ability is the use of a variety of weapons found on the battlefield, each with their own magic powers. These are leveled up through continued usage, and specifically through the killing of individual enemies. In ground combat, Caim may also call forth his Dragon to ride and strafe enemies from the air. Event combat is similar to Ground combat, but shown isometrically, restricted to a single weapon and without the aid of a dragon. It is used mainly to tell story sequences.

What is happening now

Drakengard is a PlayStation 2 action RPG that blends hack-and-slash combat with a narrative-driven experience, released in 2003. Creator Yoko Taro has remained a notable figure in gaming discourse long after the game's debut, particularly following the success of the NieR franchise. In recent remarks during a panel discussion with Keisuke Okabe, Taro reflected on his career trajectory, indicating that he views Drakengard as the point where he achieved his core aspirations as a game developer. He characterized his current work as driven by different motivations than early career ambitions, framing his ongoing involvement in game creation as part of a broader life philosophy rather than the pursuit of specific creative milestones.

More in the Drakengard series

1 other title

Games like Drakengard

same kind of game, other series

Media

Drakengard screenshot

Releases

Platform
Date
September 11, 2003 (Japan first)

Earliest full release on each platform; regional dates can differ.

In the news

1 story