Control Resonant is Longer Than the Original, Inspired by DOOM (2016) and Sekiro: Shadows Die Twice
Director Mikael Kasurinen also claims that on a one-to-ten scale, the amount of Alan Wake 2 "stuff" is somewhere around "2.5."
Sekiro: Shadows Die Twice is FromSoftware's action-RPG set in a reimagined 1500s Japan, where you play as a shinobi tasked with rescuing a young lord. Released in March 2019 across PC, PlayStation 4, and Xbox One, the game strips away RPG progression systems in favor of skill-based combat and exploration, establishing a notably different approach from the studio's Dark Souls series.
Recent coverage has centered on the game's influence on other projects. Control's upcoming expansion, Resonant, drew inspiration from Sekiro's design alongside DOOM 2016, with developers citing the game's approach as a reference point for pacing and intensity. The broader cultural footprint suggests Sekiro continues to resonate as a template for action design beyond FromSoftware's own work.
Director Mikael Kasurinen also claims that on a one-to-ten scale, the amount of Alan Wake 2 "stuff" is somewhere around "2.5."