Big-Budget Games Keep Getting Bigger, and I'm Not Sure How Long I Can Keep Up
With over bloated gameplay and constant bombastic setpieces, Big-Budget Games Keep Getting Bigger, and I'm Not Sure How Long I Can Keep Up.
Keep Up is an indie puzzle game released on PC in April 2024. Beyond basic catalogue information, recent coverage offers little direct engagement with the title itself. Instead, news mentions appear tangential - one references Japan Studio's closure and Sony's strategic shift away from experimental projects, while another is a broader industry commentary on escalating budgets and scope in AAA development. The excerpts provided don't clarify Keep Up's specific mechanics, reception, or community response, suggesting limited mainstream coverage attention for this indie release. Players interested in the game would benefit from seeking dedicated reviews or player communities for substantive information about what Keep Up actually offers.
With over bloated gameplay and constant bombastic setpieces, Big-Budget Games Keep Getting Bigger, and I'm Not Sure How Long I Can Keep Up.
So says Shuhei Yoshida. If you're a diehard PlayStation fan, you're probably still a bit sad about the demise of Japan Studio. It was once one of the company's most creative development teams, it was ultimately dissolved in 2021, and now, Astro Bot developer Team Asobi is all tha…