OperoGames DISCOVER. TRACK. PLAY.

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Media

Soko-Ban screenshot

Releases

Platform
Date
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982
December 1, 1982

First release date. Per-platform and regional dates, editions and remasters are not in the database yet.