'This Is a Place You Come to Work Hard' — Wardogs CEO Justifies Crunch as a Balancing Act
Joe Brammer, the CEO of Wardogs developer Bulkhead, has stated that the studio avoids hiring people that aren't willing to crunch.
Work "Hard" is a strategy simulation game released in April 2022 for PC and macOS. The title has largely faded from the gaming press spotlight since launch, with recent coverage instead focused on the studio behind it. Bulkhead's CEO made headlines by defending the developer's approach to crunch time, characterizing it as a necessary balance and noting that the studio deliberately hires staff willing to work extended hours. The comments offer insight into the working conditions at the studio rather than developments within the game itself.
Joe Brammer, the CEO of Wardogs developer Bulkhead, has stated that the studio avoids hiring people that aren't willing to crunch.