Issue 5.13: The SOURCErer's Apprentice
Game Development As the Most Complete Magic You Can Actually Perform [A Metamagical, Ludological, Theological, and Philosophical Analysis]
Apprentice is a PC adventure game released in July 2003. Recent coverage has explored the game through an unconventional analytical lens, examining game development itself as a form of magic and drawing connections between the creative process and magical practice. The piece takes a broad philosophical approach, weaving together metamagical, ludological, theological, and philosophical perspectives to discuss what creation in games means. While coverage remains sparse, the game appears to have attracted intellectually ambitious examination of its themes and the nature of game design rather than conventional critical assessment.
Game Development As the Most Complete Magic You Can Actually Perform [A Metamagical, Ludological, Theological, and Philosophical Analysis]