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ArenaNet says Guild Wars 3's new momentum system creates a 'seamless sense of movement you'd expect to see in an action game' by connecting all movement and combat abilities to create 'fluid movement'
ArenaNet has revealed more about Guild Wars 3's new momentum system, a feature that blends all actions and combat abilities to ensure constant "fluid" movement.
Guild Wars 3 discusses its more approachable setting and being ‘meaningfully multiplayer’
To be fair, much of what Guild Wars 3‘s devs discuss in a recently published video interview from PC Gamer might not come as much of a surprise, particularly if you read the preview from MOP’s Colin. Still, there are some informational holes being filled in that reinforce some of…
"20 players is the sweet spot": Guild Wars 3's action game combat is a first for MMOs, but it doesn't work at traditional raid scale
Arenanet are keeping a lot of Guild Wars 3 hidden away. Throughout the short presentation of their new fantasy MMO, the refrain is 'We're not talking about that yet'. Mounts, professions, dynamic world events, even shops and the economy are all things the developers will talk abo…
gamescom 2026 Preview: Guild Wars 3 is Trying To Reinvent the MMORPG, and Its Early Gameplay Suggests It Might Actually Manage It
ArenaNet showed Guild Wars 3's early gameplay at gamescom, and its Momentum movement system alone is doing things no other MMORPG has managed.
Guild Wars 3 wants to solve every MMO's biggest problem, and might actually pull it off: "No subscription fee helps there too"
Will we finally see the fabled approachable MMO?
With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
ArenaNet takes us through its groundbreaking momentum system, plans for console, and solving one of the biggest problems that MMOs face
Guild Wars 3 is a lot smaller scale than Guild Wars 2 because of the new approach to combat and movement: 'You would probably see about 20 players in a large combat scenario'
Expect more clarity, but no more 100-player boss fights.
Preview: Guild Wars 3: A Beacon Of Hope For An Entire Genre? - Gamescom 2026
Lewis had the chance to check out Guild Wars 3 during a behind closed door meeting at gamescom 2026, and came away plenty impressed. Here are our thoughts on what we saw.
Flameseeker Chronicles: A first look at combat and the joy of movement in Guild Wars 3
Has anyone else been itching for more information on Guild Wars 3? I know it’s not just me. So of course when we were invited to see the game in action and talk to game director and studio head Colin Johanson, we jumped at the chance. Sadly, the game isn’t ready enough for even p…
Guild Wars 3 is the First MMO for Fans with ‘Real-Life Schedules’
The massively multiplayer RPG genre hasn't evolved since the days of World of Warcraft and Final Fantasy 14, and ArenaNet wants to change that
ArenaNet says Guild Wars 3 will make you "fall in love with MMOs." Here's why I think it could
I attended a live Guild Wars 3 demo showing traversal and combat at Gamescom, and ArenaNet is making good on its plans to “modernize” MMOs.
Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things'
Wall running, mantling, aerial attacks, multiplayer combos—it's a lot of new stuff.
"We Will Fearlessly Charge Forward, Trying Wild Crazy Ideas", how ArenaNet wants Guild Wars 3 to stand apart from other MMORPGs
We had the chance to preview Guild Wars 3 with game director Colin Johanson and discuss how ArenaNet wants to evolve the MMORPG through movement and momentum.
MMOs Have “Stagnated,” Guild Wars 3 Studio Head Says
Guild Wars 3 developer ArenaNet wants to try "wild, crazy ideas" in a genre that, according to its studio head, has "stagnated" in recent years. During a hands-off demo where early Guild Wars 3 gameplay was shown to members of the press, I asked ArenaNet studio head Colin Johanso…
Guild Wars 3 Plays Unlike Any Other MMO, And That’s A Good Thing
Guild Wars 3 made its debut earlier this year at Summer Game Fest, but at the time it didn't give eager MMORPG fans much to go on aside from a name and a brief look at its aesthetic. Still, it was hard not to get excited about a new entry in an MMO franchise known for making bold…
Guild Wars 3 Preview — A Focus on Momentum & Movement
We got to see more of Guild Wars 3, the upcoming MMORPG from ArenaNet, and here's everything that got us excited.
Guild Wars 3 gets a preview as a ‘meaningful MMO’ experience
NCsoft’s ArenaNet showed off Guild Wars 3, a big new action-adventure massively multiplayer online (MMO) game coming to the PC and PlayStation 5. The...
ArenaNet introduces the playable species in Guild Wars 3
During this summer's Summer Game Fest, ArenaNet had a real surprise in store, announcing {Guild Wars 3}. It's set to be released for PC and PS5 in 2027, 15 years after its predecessor. It's considered something of a prequel and will take place over 1,000 years before the original…
Guild Wars 3 Devs Share More on on Revealed Playable Species: Humans, Asura, and Kodan, and the Vaelwardens
The Guild Wars 3 team dives into the three announced playable species, offering, in a new video, some new perspective on them and the Vaelwardens, the order you will be part of.
Guild Wars 3 collects concept artwork and lore details of its three revealed species in one video
Sure, Guild Wars 3 has already made sure to show off three of its four playable species, but there was one unanswered question rattling in our minds: What are the Asura’s teeth like? Thanks to a new summary video from ArenaNet, we do spot some hints of their prickly bite. Oh, and…
Guild Wars 1 makes balance tweaks, adds a new bonus merchant, and makes some small fixes
It’s still pretty wild to know that original taste Guild Wars is getting new things added to it to this day, but we’re also not complaining, even if the things applied over the past week aren’t necessarily mind-blowing. Unless you have strong feelings about class balancing, in wh…
Betawatch: Aion 2 plans October global debut, Guild Wars 3 reveals gremlins
So the day is coming for Aion 2 to launch worldwide. That day is October 5th, as it turns out. It will have some stress tests and headstarts ahead of time, so those who cannot wait to Aion But More Sequel-ish will soon have their chance. Wait, is Aion a verb? I’m pretty sure it i…
Guild Wars 3’s Asura are taller and furrier than their Guild Wars 2 descendants – but just as quirky
I really hope you guys like creepy lil guys with creepy lil teeth because today’s Guild Wars 3 blog reveal is all about the Asura species. Although conveniently, the new art isn’t showing any teeth. In fact, they kinda look like cutie furry mogwai gnomes now. But we know the teet…
Guild Wars 3 (Re)Introduces the Asura, How They Compare to Tyrian Brethren, and Their Origins and Goals in Orr
The Guild Wars 3 team is sharing another preview of a familiar species in Tyria, the asura, from their ambitious curiosity, how they got to Orr, their goals, and how they compare to the asura we know.