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Guild Wars - Game of the Year Edition news

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1 outlet · Sep 13, 2026

ArenaNet says Guild Wars 3's new momentum system creates a 'seamless sense of movement you'd expect to see in an action game' by connecting all movement and combat abilities to create 'fluid movement'

ArenaNet has revealed more about Guild Wars 3's new momentum system, a feature that blends all actions and combat abilities to ensure constant "fluid" movement.

1 outlet · Sep 12, 2026

Guild Wars 3 discusses its more approachable setting and being ‘meaningfully multiplayer’

To be fair, much of what Guild Wars 3‘s devs discuss in a recently published video interview from PC Gamer might not come as much of a surprise, particularly if you read the preview from MOP’s Colin. Still, there are some informational holes being filled in that reinforce some of…

1 outlet · Sep 8, 2026

"20 players is the sweet spot": Guild Wars 3's action game combat is a first for MMOs, but it doesn't work at traditional raid scale

Arenanet are keeping a lot of Guild Wars 3 hidden away. Throughout the short presentation of their new fantasy MMO, the refrain is 'We're not talking about that yet'. Mounts, professions, dynamic world events, even shops and the economy are all things the developers will talk abo…

1 outlet · Sep 5, 2026

gamescom 2026 Preview: Guild Wars 3 is Trying To Reinvent the MMORPG, and Its Early Gameplay Suggests It Might Actually Manage It

ArenaNet showed Guild Wars 3's early gameplay at gamescom, and its Momentum movement system alone is doing things no other MMORPG has managed.

1 outlet · Sep 3, 2026

Guild Wars 3 wants to solve every MMO's biggest problem, and might actually pull it off: "No subscription fee helps there too"

Will we finally see the fabled approachable MMO?

1 outlet · Sep 3, 2026

With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"

ArenaNet takes us through its groundbreaking momentum system, plans for console, and solving one of the biggest problems that MMOs face

1 outlet · Sep 3, 2026

Guild Wars 3 is a lot smaller scale than Guild Wars 2 because of the new approach to combat and movement: 'You would probably see about 20 players in a large combat scenario'

Expect more clarity, but no more 100-player boss fights.

1 outlet · Sep 3, 2026

Preview: Guild Wars 3: A Beacon Of Hope For An Entire Genre? - Gamescom 2026

Lewis had the chance to check out Guild Wars 3 during a behind closed door meeting at gamescom 2026, and came away plenty impressed. Here are our thoughts on what we saw.

1 outlet · Sep 3, 2026

Flameseeker Chronicles: A first look at combat and the joy of movement in Guild Wars 3

Has anyone else been itching for more information on Guild Wars 3? I know it’s not just me. So of course when we were invited to see the game in action and talk to game director and studio head Colin Johanson, we jumped at the chance. Sadly, the game isn’t ready enough for even p…

1 outlet · Sep 3, 2026

Guild Wars 3 is the First MMO for Fans with ‘Real-Life Schedules’

The massively multiplayer RPG genre hasn't evolved since the days of World of Warcraft and Final Fantasy 14, and ArenaNet wants to change that

1 outlet · Sep 3, 2026

ArenaNet says Guild Wars 3 will make you "fall in love with MMOs." Here's why I think it could

I attended a live Guild Wars 3 demo showing traversal and combat at Gamescom, and ArenaNet is making good on its plans to “modernize” MMOs.

1 outlet · Sep 3, 2026

Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things'

Wall running, mantling, aerial attacks, multiplayer combos—it's a lot of new stuff.

1 outlet · Sep 3, 2026

"We Will Fearlessly Charge Forward, Trying Wild Crazy Ideas", how ArenaNet wants Guild Wars 3 to stand apart from other MMORPGs

We had the chance to preview Guild Wars 3 with game director Colin Johanson and discuss how ArenaNet wants to evolve the MMORPG through movement and momentum.

1 outlet · Sep 3, 2026

MMOs Have “Stagnated,” Guild Wars 3 Studio Head Says

Guild Wars 3 developer ArenaNet wants to try "wild, crazy ideas" in a genre that, according to its studio head, has "stagnated" in recent years. During a hands-off demo where early Guild Wars 3 gameplay was shown to members of the press, I asked ArenaNet studio head Colin Johanso…

1 outlet · Sep 3, 2026

Guild Wars 3 Plays Unlike Any Other MMO, And That’s A Good Thing

Guild Wars 3 made its debut earlier this year at Summer Game Fest, but at the time it didn't give eager MMORPG fans much to go on aside from a name and a brief look at its aesthetic. Still, it was hard not to get excited about a new entry in an MMO franchise known for making bold…

1 outlet · Sep 3, 2026

Guild Wars 3 Preview — A Focus on Momentum & Movement

We got to see more of Guild Wars 3, the upcoming MMORPG from ArenaNet, and here's everything that got us excited.

1 outlet · Sep 3, 2026

Guild Wars 3 gets a preview as a ‘meaningful MMO’ experience

NCsoft’s ArenaNet showed off Guild Wars 3, a big new action-adventure massively multiplayer online (MMO) game coming to the PC and PlayStation 5. The...

1 outlet · Sep 3, 2026

ArenaNet introduces the playable species in Guild Wars 3

During this summer's Summer Game Fest, ArenaNet had a real surprise in store, announcing {Guild Wars 3}. It's set to be released for PC and PS5 in 2027, 15 years after its predecessor. It's considered something of a prequel and will take place over 1,000 years before the original…

1 outlet · Aug 31, 2026

Guild Wars 3 Devs Share More on on Revealed Playable Species: Humans, Asura, and Kodan, and the Vaelwardens

The Guild Wars 3 team dives into the three announced playable species, offering, in a new video, some new perspective on them and the Vaelwardens, the order you will be part of.

1 outlet · Aug 31, 2026

Guild Wars 3 collects concept artwork and lore details of its three revealed species in one video

Sure, Guild Wars 3 has already made sure to show off three of its four playable species, but there was one unanswered question rattling in our minds: What are the Asura’s teeth like? Thanks to a new summary video from ArenaNet, we do spot some hints of their prickly bite. Oh, and…

1 outlet · Aug 31, 2026

Guild Wars 1 makes balance tweaks, adds a new bonus merchant, and makes some small fixes

It’s still pretty wild to know that original taste Guild Wars is getting new things added to it to this day, but we’re also not complaining, even if the things applied over the past week aren’t necessarily mind-blowing. Unless you have strong feelings about class balancing, in wh…

1 outlet · Aug 28, 2026

Betawatch: Aion 2 plans October global debut, Guild Wars 3 reveals gremlins

So the day is coming for Aion 2 to launch worldwide. That day is October 5th, as it turns out. It will have some stress tests and headstarts ahead of time, so those who cannot wait to Aion But More Sequel-ish will soon have their chance. Wait, is Aion a verb? I’m pretty sure it i…

2 outlets · Aug 28, 2026

Guild Wars 3’s Asura are taller and furrier than their Guild Wars 2 descendants – but just as quirky

I really hope you guys like creepy lil guys with creepy lil teeth because today’s Guild Wars 3 blog reveal is all about the Asura species. Although conveniently, the new art isn’t showing any teeth. In fact, they kinda look like cutie furry mogwai gnomes now. But we know the teet…

1 outlet · Aug 27, 2026

Guild Wars 3 (Re)Introduces the Asura, How They Compare to Tyrian Brethren, and Their Origins and Goals in Orr

The Guild Wars 3 team is sharing another preview of a familiar species in Tyria, the asura, from their ambitious curiosity, how they got to Orr, their goals, and how they compare to the asura we know.