About
Carcassonne starts with a single terrain tile face up and 71 others shuffled face down for the players to draw from. On each turn a player draws a new terrain tile and places it adjacent to tiles that are already face up. The new tile must be placed in a way that extends features on the tiles it abuts: roads must connect to roads, fields to fields, and cities to cities. A part of a game board after several turns.After placing each new tile, the placing player may opt to station a piece on a feature of that newly-placed tile. The placing player may not use a follower to claim any features of the tile that extend or connect features already claimed by another player. However, it is possible for terrain features claimed by opposing players to become "shared" by the subsequent placement of tiles connecting them. For example, two field tiles which each have a follower can become connected into a single field by another terrain tile. The game ends when the last tile has been placed. At that time, all features (including fields) score points for the players with the most followers on them. The player with the most points wins the game.
What is happening now
Carcassonne is a tile-placement strategy game that adapts the classic board game for Xbox 360. Players build a medieval landscape by laying tiles to form cities, roads, and monasteries, then deploy followers to score points on their constructions. The game emphasizes tactical positioning and forward planning over direct conflict. The title has seen renewed retail interest recently, with pricing dropping to levels not seen in years, suggesting a potential resurgence in player attention toward this long-established digital version.
Media
Releases
First release date. Per-platform and regional dates, editions and remasters are not in the database yet.