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Ballistics 2001

Racing by GRIN, published by Linux Game Publishing.

80
Critics
aggregate score
80
Players
IGDB rating

About

Ballistics is a futuristic racing computer game developed by Grin and published by Xicat Interactive in 2001. Grin developed an arcade version of the game, released in 2002 featuring a unique reclined seating position cabinet by Triotech Amusement. Players race across seven different tracks in various leagues against other competitors on high-speed hoverbikes. The game was Grin's first to be released, and featured the first version of their Diesel game engine. Grin worked closely with NVIDIA to incorporate then new technologies into the game, and was marketed as one of the flagship titles for the GeForce 3 Series of graphics cards. Critical reaction was generally favourable, with reviewers being impressed by the beauty of the graphics and the thrilling depiction of speed. They were however, slightly disappointed with the shallow nature of the gameplay. A newer version of the arcade game was released in 2003, incorporating motion simulator technology into the arcade cabinet.

What is happening now

Ballistics is an arcade racing and strategy game released in 2001, available on arcade cabinets, Linux, and PC. The game combines racing mechanics with tactical elements in a distinctly arcade-oriented package. Recent coverage has focused on ballistics simulation in other titles, with developers citing advances in how projectile physics and visual feedback are being handled in modern games. While direct Ballistics updates remain sparse, industry discussion around projectile simulation and hit detection continues to reference the precision standards that arcade racing and strategy games established.

Releases

Platform
Date
November 6, 2001
November 6, 2001
November 6, 2001

First release date. Per-platform and regional dates, editions and remasters are not in the database yet.

In the news

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