Science Saru's The Ghost In The Shell Exceeded Our Expectations
The anime is goofy, busy, sexy, and concerned with how the universe works in 2030.
Ghost in the Shell is an action-simulation game for PlayStation, released in 1997 based on Masamune Shirow's influential manga property. The game arrived years after the landmark 1995 film adaptation that established the franchise in Western consciousness.
Recent coverage has focused on the broader Ghost in the Shell universe rather than the game itself, particularly following the 2026 debut of a new anime series on Prime Video produced by Science Saru. The show's release has reignited longstanding debates within the fanbase about how different adaptations compare to one another and to Shirow's source material, with the community divided on whether the new series surpasses the 1995 film in quality or approach.
The anime is goofy, busy, sexy, and concerned with how the universe works in 2030.
Production I.G's saw revenue drop by 14.2% year-over-year, with ordinary profit going down by 74.8% year-over-year.
We sat down with the Valheim lot at Gamescom to talk 1.0 release, and found out that the team has been dreaming of a movie this entire time.
Fans of Masamune Shirow’s Ghost in the Shell manga are at odds with 1995 film adaptation truthers after Science Saru’s 2026 Prime Video anime sparked a heated debate in the community.