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Spyro: A Realm Beyond devs emphasize the game's "active decision making"

Covered by 3 sources · 3 articles

3 outlets - including Gamingbolt, Nintendoeverything and GoNintendo - are covering this story.

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Gamingbolt Jul 12, 16:47 UTC

Spyro: A Realm Reborn’s Flight Mechanics Promote “Active Decision-Making,” Won’t Include Autopilot

"We don't want it to be a flight sim where we say, 'Okay, here's the destination, hit in the GPS, we're going to coast,'" says Toys for Bob.

Spyro: A Realm Beyond dev explains why it’s not Spyro 4
Nintendoeverything Jul 12, 04:00 UTC

Spyro: A Realm Beyond dev explains why it’s not Spyro 4

Spyro is finally back with a brand new game with next year’s A Realm Beyond, but it technically isn’t Spyro 4 – at least in name. Toys for Bob recently commented on the naming decision. You may remember that when Crash Bandicoot was brought…

Spyro: A Realm Beyond devs emphasize the game's "active decision making"
GoNintendo Jul 11, 17:26 UTC

Spyro: A Realm Beyond devs emphasize the game's "active decision making"

How to control your dragon