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Sweet Hamster Days developers talk about initial Steam rejection and how they got the game approved for launch again 

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Part two of our interview with the developers of Sweet Hamster Days at Kodansha Game Lab and FRIDAY magazine.

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Sweet Hamster Days developers talk about initial Steam rejection and how they got the game approved for launch again 
Automaton-Media Jul 18, 13:00 UTC

Sweet Hamster Days developers talk about initial Steam rejection and how they got the game approved for launch again 

Part two of our interview with the developers of Sweet Hamster Days at Kodansha Game Lab and FRIDAY magazine.