← All stories
News Nintendo 2 sources

Nintendo didn't make Splatoon 4 because it didn't want to, Splatoon Raiders lead says: "We thought it might be interesting to create something with a slightly different approach"

Covered by 2 sources · 2 articles

In this story

2 outlets - including Gamingbolt and GamesRadar+ - are covering this story. Director Yoshihiko Ito also discussed how the popular PvE mode Salmon Run went on to form the baseline for Splatoon Raiders' gameplay.

Covered by

All coverage

Gamingbolt Jul 22, 11:45 UTC

Splatoon Raiders Developers Didn’t Make Splatoon 4 Because They Wanted to Try Something New

Director Yoshihiko Ito also discussed how the popular PvE mode Salmon Run went on to form the baseline for Splatoon Raiders' gameplay.

 Nintendo didn't make Splatoon 4 because it didn't want to, Splatoon Raiders lead says: "We thought it might be interesting to create something with a slightly different approach"
GamesRadar+ Jul 22, 10:12 UTC

Nintendo didn't make Splatoon 4 because it didn't want to, Splatoon Raiders lead says: "We thought it might be interesting to create something with a slightly different approach"

"That said, we will continue to develop competitive gameplay going forward"