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"It started to feel like there wasn't any stealth": 007 First Light had to pull Bond's punches to protect IO Interactive's specialty sneaking

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While it’s not a series of truly Hitman-scale murder sandboxes, 007 First Light does make good on its promise of enabling multiple Bond, James Bonding disciplines: shooting, sneaking, punching, and my personal favourite, getting immediately…

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"It started to feel like there wasn't any stealth": 007 First Light had to pull Bond's punches to protect IO Interactive's specialty sneaking
Rock Paper Shotgun Jul 22, 11:43 UTC

"It started to feel like there wasn't any stealth": 007 First Light had to pull Bond's punches to protect IO Interactive's specialty sneaking

While it’s not a series of truly Hitman-scale murder sandboxes, 007 First Light does make good on its promise of enabling multiple Bond, James Bonding disciplines: shooting, sneaking, punching, and my personal favourite, getting immediately…