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The Legend of Zelda: Ocarina of Time Was Successfully Ported To iPadOS, Without The Nintendo 64’s Resolution And FPS Limitations, All Thanks To AI

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AI has managed to blur the lines between platform-locked games, which is why, in another demonstration, The Legend of Zelda: Ocarina of Time, which is only available on the Nintendo Switch and Nintendo 64, was able to run natively on iPadOS…

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The Legend of Zelda: Ocarina of Time Was Successfully Ported To iPadOS, Without The Nintendo 64’s Resolution And FPS Limitations, All Thanks To AI
Wccftech Jul 28, 13:35 UTC

The Legend of Zelda: Ocarina of Time Was Successfully Ported To iPadOS, Without The Nintendo 64’s Resolution And FPS Limitations, All Thanks To AI

AI has managed to blur the lines between platform-locked games, which is why, in another demonstration, The Legend of Zelda: Ocarina of Time, which is only available on the Nintendo Switch and Nintendo 64, was able to run natively on iPadOS…