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Xbox Game Pass failed to hit subscriber targets because most people don't play lots of games, says analyst, and going indie won't save it: "I don't see a solution"

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"If anything was going to work, it would have been what they tried"

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 Xbox Game Pass failed to hit subscriber targets because most people don't play lots of games, says analyst, and going indie won't save it: "I don't see a solution"
GamesRadar+ Jul 28, 19:17 UTC

Xbox Game Pass failed to hit subscriber targets because most people don't play lots of games, says analyst, and going indie won't save it: "I don't see a solution"

"If anything was going to work, it would have been what they tried"