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Silent Hill: Townfall Could Be Proof Of The Franchise’s Renaissance Moment

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Ever since I played three hours of Silent Hill: Townfall and interviewed its writer and director Jon McKellan, one thing McKellan said has been rattling around in my head: "There are different Silent Hills for different people." It's a simp…

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Silent Hill: Townfall Could Be Proof Of The Franchise’s Renaissance Moment
GameSpot Jul 29, 07:00 UTC

Silent Hill: Townfall Could Be Proof Of The Franchise’s Renaissance Moment

Ever since I played three hours of Silent Hill: Townfall and interviewed its writer and director Jon McKellan, one thing McKellan said has been rattling around in my head: "There are different Silent Hills for different people." It's a simp…