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Clair Obscur developers see Sony's no-disk announcement as 'a sad decision', because they 'like to go outside, buy a game, and come back home with it'

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"I think it's part of the beauty of art too—that it's something tangible that you can touch."

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 Clair Obscur developers see Sony's no-disk announcement as 'a sad decision', because they 'like to go outside, buy a game, and come back home with it'
PC Gamer Jul 29, 10:59 UTC

Clair Obscur developers see Sony's no-disk announcement as 'a sad decision', because they 'like to go outside, buy a game, and come back home with it'

"I think it's part of the beauty of art too—that it's something tangible that you can touch."