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‘I Have a Personal Vendetta Against Filler Content’ – How The Blood of Dawnwalker Makes Its Open World Feel Meaningful

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Take a closer look at how developer The Blood of Dawnwalker developer Rebel Wolves made its open world meaningful through activity design and deep lore that rejects the idea of "filler content".

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‘I Have a Personal Vendetta Against Filler Content’ – How The Blood of Dawnwalker Makes Its Open World Feel Meaningful
IGN Jul 29, 16:00 UTC

‘I Have a Personal Vendetta Against Filler Content’ – How The Blood of Dawnwalker Makes Its Open World Feel Meaningful

Take a closer look at how developer The Blood of Dawnwalker developer Rebel Wolves made its open world meaningful through activity design and deep lore that rejects the idea of "filler content".