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Pragmata developers considered giving Diana a bob cut to reduce rendering costs, but scrapped the idea in favor of a more “character-appropriate” hairstyle

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2 outlets - including Nintendoeverything and Automaton-Media - are covering this story. During the 2026 Computer Entertainment Developers Conference (CEDEC), Capcom animation department members Kenji Irie and Serina Ohara shared an interesting behind-the-scenes detail about Pragmata, revealing that Diana’s iconic hairstyle alm…

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Pragmata developers considered changing Diana’s hairstyle to reduce costs, could have been a bob cut
Nintendoeverything Jul 29, 17:10 UTC

Pragmata developers considered changing Diana’s hairstyle to reduce costs, could have been a bob cut

During the 2026 Computer Entertainment Developers Conference (CEDEC), Capcom animation department members Kenji Irie and Serina Ohara shared an interesting behind-the-scenes detail about Pragmata, revealing that Diana’s iconic hairstyle alm…

Pragmata developers considered giving Diana a bob cut to reduce rendering costs, but scrapped the idea in favor of a more “character-appropriate” hairstyle
Automaton-Media Jul 29, 16:00 UTC

Pragmata developers considered giving Diana a bob cut to reduce rendering costs, but scrapped the idea in favor of a more “character-appropriate” hairstyle

At CEDEC 2026, Capcom's Pragmata developers talked about the challenges behind creating Diana's iconic long hairstyle.