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A former Assassin's Creed dev is making a ghost-hunting horror mystery based on visits to abandoned convents, in which your greatest weapon is a chunky instant camera

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What's the next logical games industry career step after being a cinematic director on Deus Ex: Human Revolution , a lead cinematic consultant on XCOM: The Bureau, and a director at Ubisoft Montreal working on Assassin's Creed Unity and the…

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A former Assassin's Creed dev is making a ghost-hunting horror mystery based on visits to abandoned convents, in which your greatest weapon is a chunky instant camera
Rock Paper Shotgun Jul 31, 09:27 UTC

A former Assassin's Creed dev is making a ghost-hunting horror mystery based on visits to abandoned convents, in which your greatest weapon is a chunky instant camera

What's the next logical games industry career step after being a cinematic director on Deus Ex: Human Revolution , a lead cinematic consultant on XCOM: The Bureau, and a director at Ubisoft Montreal working on Assassin's Creed Unity and the…