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OG Assassin's Creed Black Flag devs "had a lot of teething difficulties" trying to nail down the "seamless naval experience"

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"One of the first key decisions was to reuse everything we could."

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 OG Assassin's Creed Black Flag devs "had a lot of teething difficulties" trying to nail down the "seamless naval experience"
GamesRadar+ 1h ago

OG Assassin's Creed Black Flag devs "had a lot of teething difficulties" trying to nail down the "seamless naval experience"

"One of the first key decisions was to reuse everything we could."