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Wo Long 2 producer talks about open-world design, increased three-dimensionality in combat, and addressing parry criticism from the previous game 

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Wo Long 2: Wings of Ember producer Masakazu Hirayama on some of the game's new and inherited features.

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Wo Long 2 producer talks about open-world design, increased three-dimensionality in combat, and addressing parry criticism from the previous game 
Automaton-Media 3h ago

Wo Long 2 producer talks about open-world design, increased three-dimensionality in combat, and addressing parry criticism from the previous game 

Wo Long 2: Wings of Ember producer Masakazu Hirayama on some of the game's new and inherited features.