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PlayStation reportedly reworking live service Horizon Hunters Gathering into a smaller, more traditional co-op game following ill-received playtests

Covered by 2 sources · 2 articles

Guerrilla Games' Horizon spin-off project, codenamed Hunters Gathering, is being substantially restructured following negative player reception during testing phases. Originally designed as a live service title aligned with Sony's push into that market, the game is now shifting toward a more traditional co-op experience with a smaller scope. This pivot follows a pattern of struggles within Sony's live service ambitions, which have faced considerable setbacks in recent years. The exact details of the reworked design remain unclear, but the move signals the studio's acknowledgment that the initial direction wasn't resonating with testers.

TL;DR
  • Hunters Gathering's poor playtest feedback prompted Sony to abandon the live service model in favor of a traditional multiplayer approach, suggesting the original vision fundamentally missed the mark with players.
  • The Horizon spin-off joins Sony's broader series of missteps in the live service space, indicating persistent challenges in executing the publisher's strategy within that sector.

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