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Majority of Naughty Dog Was Working on The Last of Us Online Before It Was Cancelled

Covered by 2 sources · 2 articles

Naughty Dog had committed substantial studio resources to its cancelled multiplayer project before shelving it in late 2023. According to reporting from Bloomberg's Jason Schreier, the majority of the studio's workforce was allocated to developing the standalone online game, meaning it represented a significant strategic bet rather than a side effort. The cancellation now raises questions about what the studio will prioritize next, particularly regarding original content for PlayStation 5.

TL;DR
  • The scrapped multiplayer title consumed most of Naughty Dog's development capacity, not a smaller contingent, underscoring its importance to the studio's plans at the time of cancellation.
  • The studio now faces uncertainty about its next major project and whether PlayStation 5 will receive new original games from Naughty Dog in the near term.

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