Infold Games' dating simulator Love and Deepspace experienced severe revenue collapse in July, marking its weakest financial month on record. The downturn followed player backlash surrounding the reveal of an upcoming character named Valko, which triggered significant community friction. AppMagic data pegged the game's gross player spending at $10.3 million for the month - a dramatic reversal from the title's previously stronger performance.
The controversy highlights how sensitive gacha communities can be to character design and implementation decisions. For a game that had built momentum in the dating sim space, the spending decline suggests the backlash resonated broadly enough to affect monetization across the player base.
- Love and Deepspace's July revenue marked its lowest point since launch, with player spending dropping sharply following the Valko character announcement.
- Community backlash over a single character design decision proved significant enough to impact the game's overall monetization, underscoring player influence in live-service titles.
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Love & Deepspace sees massive collapse in player spending after Valko controversy
One of the more interesting (in the same way that a house fire could be considered interesting) stories of the past few months was Love & Deepspace's bizarre controversy over upcoming character Valko. A massive backlash from players saw the…
Love and Deepspace hits record low with 68% spending decline after Valko controversy
Infold Games's Love and Deepspace has seen a dramatic decline in player spending following player backlash, resulting in its worst month ever this July. According to AppMagic estimates, the dating simulator earned $10.3 million in gross pla…