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Love and Deepspace hits record low with 68% spending decline after Valko controversy

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Infold Games' dating simulator Love and Deepspace experienced severe revenue collapse in July, marking its weakest financial month on record. The downturn followed player backlash surrounding the reveal of an upcoming character named Valko, which triggered significant community friction. AppMagic data pegged the game's gross player spending at $10.3 million for the month - a dramatic reversal from the title's previously stronger performance.

The controversy highlights how sensitive gacha communities can be to character design and implementation decisions. For a game that had built momentum in the dating sim space, the spending decline suggests the backlash resonated broadly enough to affect monetization across the player base.

TL;DR
  • Love and Deepspace's July revenue marked its lowest point since launch, with player spending dropping sharply following the Valko character announcement.
  • Community backlash over a single character design decision proved significant enough to impact the game's overall monetization, underscoring player influence in live-service titles.

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