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The Blood of Dawnwalker Won’t Run at 60fps on Console, and Fans Aren’t Happy

Covered by 4 sources · 4 articles

Rebel Wolves has confirmed that The Blood of Dawnwalker will be capped at 40fps across all console platforms at launch, with no graphical mode option reaching 60fps. The studio has showcased the game's available visual settings, but players expecting the standard 60fps performance tier common in current-generation console releases will be disappointed. This limitation appears to apply uniformly regardless of which console or graphics preset players select.

TL;DR
  • All console versions locked to 40fps maximum, with no 60fps option available at any graphics setting.
  • The performance ceiling applies across the entire console lineup, suggesting a universal optimization approach rather than platform-specific variance.
  • This positions Dawnwalker below typical performance expectations for current-gen console games, which has generated player frustration.

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