Rebel Wolves and Bandai Namco have revealed performance specifications for The Blood of Dawnwalker ahead of its launch next month. Footage showcasing Xbox Series X gameplay confirms the vampire RPG will operate in two modes on that hardware, though neither will target 60 frames per second. The decision marks a notable constraint for current-generation console performance, particularly given the Series X's raw capability. Similar limitations will apply to PS5, suggesting the studio has prioritized graphical fidelity or other technical elements over higher frame rates at launch.
- The Blood of Dawnwalker launches next month without a 60fps option on PS5 or Xbox Series X/S, despite both consoles supporting that standard.
- Rebel Wolves has confirmed two distinct performance modes for Xbox Series X through newly released gameplay footage.
- The performance ceiling reflects the studio's technical priorities, likely favoring visual quality over refresh rate.
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Update: The Blood of Dawnwalker will get a 60fps target performance mode day 1, has 30/40fps target modes now
Rebel Wolves and Bandai Namco detail the console graphics modes in The Blood of Dawnwalker and there is no 60fps option.
The Blood of Dawnwalker's console modes top out at 40fps, with no 60fps option at launch
New console gameplay from developer Rebel Wolves and publisher Bandai Namco has confirmed The Blood of Dawnwalker won't offer a 60fps mode on PS5 or Xbox Series X/S when it launches next month
The Blood Of Dawnwalker Has Two Performance Modes On Xbox Series X, But No 60FPS
Take a look at console footage. We've timestamped the gameplay trailer to start at the beginning of the Xbox Series X performance mode specifications. Rebel Wolves has posted Xbox Series X gameplay for its upcoming RPG, The Blood of Dawnwal…