Rebel Wolves has clarified that The Blood of Dawnwalker will include a 60FPS performance mode on consoles, arriving as part of a day-one patch. The announcement comes after the developer initially disclosed that the open-world action RPG would launch with only Quality and Balanced modes capped at 30FPS and 40FPS respectively. The studio had apparently been testing the higher frame rate option internally but hadn't communicated its existence to the public, prompting what amounts to a quick course correction from both Rebel Wolves and publisher Bandai Namco.
- A 60FPS mode will be available via day-one patch, filling a gap that existed in the original launch specifications
- Rebel Wolves had tested the performance tier but failed to mention it in initial marketing materials, creating the perception it wouldn't exist at launch
- The clarification underscores ongoing player expectations around frame rate options in modern console releases
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The Blood of Dawnwalker will get a 60FPS performance mode in day one patch
Rebel Wolves and Bandai Namco are doing a bit of light crisis management today, announcing that The Blood of Dawnwalker will receive a 60FPS performance mode for consoles with a day 1 patch. It came out last week that this open world action…
PS5 RPG Dawnwalker Actually Will Have 60FPS Mode, Part of Day One Patch
Rebel Wolves had it in testing. After revealing The Blood of Dawnwalker will only have a 30FPS Quality Mode and a 40FPS Balanced Mode at launch, developer Rebel Wolves has this morning rushed to confirm there actually will be a Performance…