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‘We heard your feedback’: Blood of Dawnwalker is getting a 60fps mode, after backlash

Covered by 5 sources · 5 articles

Rebel Wolves has reversed course on The Blood of Dawnwalker's console performance targets, adding a 60fps mode following player feedback. The studio previously confirmed the game would only ship with fidelity-focused options across PlayStation 5, PS5 Pro, and Xbox Series X, but has now committed to a dedicated performance mode hitting 60 frames per second on all three platforms. The PS5 Pro will additionally receive enhanced visuals within its performance tier, giving that version a distinct advantage over its standard counterparts.

The shift reflects growing player expectations around frame-rate flexibility on current-gen hardware, particularly as competitors increasingly offer dual-mode support. Rebel Wolves demonstrated multiple resolution and performance configurations during a recent console showcase, signaling the developer's willingness to refine its technical approach based on community response.

TL;DR
  • The developer reversed its earlier stance that high-frame-rate performance modes wouldn't be available, now promising 60fps across PS5, PS5 Pro, and Xbox Series X.
  • PS5 Pro users will receive additional visual enhancements within the performance mode, differentiating it from standard PS5 and Xbox versions.
  • The decision underscores how pre-release feedback continues to shape console game technical specifications, even late in development cycles.

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