EverQuest II's latest major content update, Game Update 132: Revelations of Malice, launched today with a substantial package of new endgame and quality-of-life additions. The patch introduces four Fabled dungeons alongside a new raid dungeon, expanding options for both group and solo players. Beyond content, the update addresses interface scaling and various bug fixes accumulated during its month-long public testing period.
The release marks the franchise's primary summer update push, signaling Daybreak's continued investment in EverQuest II's aging but persistent player base. The Fabled dungeon variants suggest replayability-focused design targeting veteran players seeking familiar challenges with higher difficulty or rewards.
- Four Fabled dungeons plus a fresh raid dungeon give endgame players immediate targets alongside quality-of-life improvements.
- The patch completes a month of beta testing, indicating Daybreak's methodical approach to seasonal updates.
- UI scaling changes address long-standing accessibility issues for the MMO's mature audience.
All coverage
EverQuest II's Game Update 132, Revelations of Malice, is Live, So Go Take On Some Fabled Dungeons
EverQuest II's Game Update 132, Revelations of Malice, is out now, with four Fabled dungeons to tackle, new raid dungeon, fixes, UI changes, and more.
EverQuest II releases GU132 aka Revelations of Malice today with fabled dungeons and UI scaling
The EverQuest franchise is on the move this week, and in EverQuest II, Daybreak is releasing GU132 aka Revelations of Malice, the big summer patch it’s been testing over the last month. “We are headed back across the sea to some of your fav…