Lies of P director Jiwon Choi has indicated the studio would pursue a full Nintendo Switch 2 version rather than rely on cloud streaming, citing the team's commitment to hands-on gaming. Choi characterized the studio as one built by and for players, suggesting that philosophy extends to how they approach platform releases. The director acknowledged that porting the game to Switch 2 presents technical hurdles, particularly around translating the more demanding aspects of Lies of P to Nintendo's hardware.
The comments underscore a broader approach some developers are taking toward Switch 2 support - attempting native versions where feasible rather than defaulting to streaming solutions. Whether Lies of P ultimately arrives on the platform remains unconfirmed, but Choi's remarks suggest interest in making it happen on their preferred terms.
- Choi rejected a game-streaming approach for Switch 2, positioning the studio's "gamer-first" identity as central to that decision.
- The director acknowledged significant technical challenges in adapting Lies of P's more demanding features to Nintendo hardware.
- The studio appears committed to native development over cloud solutions, though no official Switch 2 announcement has been made.
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Jiwon Choi also spoke about the challenges behind developing the port, especially for more technically taxing aspects of the game.
Lies of P director says he wouldn't settle for a game-key card on Nintendo Switch 2 because everyone at his studio is a "proud gamer"
A studio that creates "games by gamers"