A developer working on 007: First Light has claimed that the NPC crowd technology showcased in GTA 6 represents a significant technological leap, suggesting Rockstar's approach is substantially more advanced than what other studios currently employ. The assessment is based on early leaked footage of the game, which has given a glimpse into how the company is handling pedestrian behavior and density in its open world.
The comparison underscores the gap between Rockstar's resources and technical ambitions versus the rest of the industry, at least where crowd simulation is concerned. However, it's worth noting that early footage can be selective, and the full scope of how this technology performs across an entire game remains to be seen at release.
- 007: First Light developer credits GTA 6's NPC tech as substantially ahead of current industry standards based on available leaks.
- The assessment is preliminary, drawing from early footage rather than the final product.
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GTA 6 NPCs Are AT Least 10 Years Ahead Of Every Other Studio In The Industry, Says 007 Dev
According to A 007: First Light developer, the NPC technology being used in GTA 6 is at least 10 years ahead of everyone else. GTA 6 NPCs Are AT Least 10 Years Ahead Of Every Other Studio In The Industry, Says 007 Dev is a post from Tech4Ga…
Rockstar is "at least 10 years ahead" of other games with GTA 6's NPC crowd technology, says dev behind 007: First Light's incredible crowds
Based on the early leaks we've seen so far, anyway