Rockstar Games is currently targeting 30 frames per second for Grand Theft Auto VI on PlayStation 5, with the studio remaining undecided about whether a higher-framerate Performance Mode will arrive post-launch. The developer hasn't committed to additional graphics options at this stage, even accounting for the PS5 Pro's enhanced GPU capabilities. This approach reflects Rockstar's historical indifference toward the frame-rate debates that typically dominate console gaming discourse.
- GTA 6 is locked at 30fps on PS5 for now, with no confirmed Performance Mode in the pipeline.
- Rockstar's hesitation extends to optimization for PS5 Pro, suggesting the studio may simply target consistency over flexibility.
- The stance is consistent with the studio's established philosophy of not prioritizing frame-rate granularity over other technical priorities.
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GTA 6 will run at 30fps across PS5 and Xbox Series X, and Rockstar is reportedly undecided about adding a performance mode to better that
Rockstar generally isn't fussed about these sorts of things
GTA 6 Targeting 30fps on PS5, Undecided on Performance Mode
Not surprising really. GTA 6 is targeting 30fps on PS5 right now, with Rockstar uncertain whether it’ll add a Performance Mode later. That’s likely to include the PS5 Pro by the way, which has a beefier GPU than its base counterpart, but is…