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Fable has "around 15-20 hours of mainline quest gameplay"

Covered by 5 sources · 5 articles

Playground Games' rebooted Fable is shaping up as a substantial single-player experience. The studio has outlined its campaign structure: roughly 15-20 hours for the main storyline, with an additional 15-20 hours available through side missions and open-world exploration. This breadth should appeal to players seeking a meaty RPG, though the split between core narrative and optional content is fairly standard for the genre.

The game's scope comes after its recent delay to February 23, pushing it out of the crowded fall release window. While the exact reasoning remains unconfirmed, the timing aligns with broader industry shifts - and the impending launch of Grand Theft Auto VI may have influenced the decision to seek breathing room.

TL;DR
  • Main campaign runs 15-20 hours, with equivalent optional content available in Fable's open world.
  • The game moved from fall 2024 to February 23, joining a wave of delayed releases potentially shaped by major concurrent releases.

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