Covered by 1 source · 1 article
The Blood of Dawnwalker Suffers From Major Stutters and a 30FPS Cinematic Cap
Bandai Namco has just released The Blood of Dawnwalker, which uses Unreal Engine 5. However, it appears that the game suffers from major stuttering issues right now. Not only that, but there is an awful 30FPS cap for its cinematic cutscenes…