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Fable devs originally had a tool to randomize the RPG's 1,000 NPCs that "would have saved us so much time," but that "just didn't make as much sense"

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Fable devs originally had a tool to randomize the RPG's 1,000 NPCs that "would have saved us so much time," but that "just didn't make as much sense"
GamesRadar+ 1h ago

Fable devs originally had a tool to randomize the RPG's 1,000 NPCs that "would have saved us so much time," but that "just didn't make as much sense"

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