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Fable refused to generate random NPCs to avoid strange results

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Gamereactor UK 5h ago

Fable refused to generate random NPCs to avoid strange results

In sprawling RPGs, it sometimes makes sense to make some content procedurally generated. Starfield couldn't have hand-crafted the thousand-plus planets it boasted of, and we expected similar with Fable's hundreds of NPCs. However, Playgroun…