← All stories
News 2 sources

Star Wars Zero Company Mod Gets Rid Of All Mission Timers

Covered by 2 sources · 2 articles

A newly released mod for Star Wars Outlaws' companion tactics game removes all mission timers, addressing a design constraint that some players found restrictive. The modification allows PC players to engage with the turn-based strategy experience at their own pace, eliminating pressure from countdown mechanics that previously governed encounters. This adjustment aligns with how established tactics titles like XCOM handle pacing, giving players full control over decision-making without time-pressure penalties.

The mod underscores ongoing player preference for methodical, strategic gameplay in the tactics genre. By stripping away temporal constraints, modders have created an alternative experience that lets players deliberate over unit positioning and ability usage without consequence - a feature that resonates with the deliberative nature of turn-based strategy gaming.

Covered by

All coverage

After Star Wars Zero Company, I Want XCOM 3
GameRant 1h ago

After Star Wars Zero Company, I Want XCOM 3

With the recent success of Star Wars Zero Company, fans of the tactics genre have been reminded of why games within this genre, such as XCOM, are adored by many, as well as why a potential XCOM 3 could be one of the strongest entries to dat…

Star Wars Zero Company Mod Gets Rid Of All Mission Timers
TheGamer 1h ago

Star Wars Zero Company Mod Gets Rid Of All Mission Timers

With this mod, PC players can experience everything Star Wars Zero Company has to offer.