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"I’d like to localize the Hayaragami series, but we aren’t sure if there's an audience" - NIS President Kenzo Saruhashi on why their narrative adventure games aren't localized and how he's preparing NIS for Sony's disc-less future

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"I’d like to localize the Hayaragami series, but we aren’t sure if there's an audience" - NIS President Kenzo Saruhashi on why their narrative adventure games aren't localized and how he's preparing NIS for Sony's disc-less future
RPG Site 1h ago

"I’d like to localize the Hayaragami series, but we aren’t sure if there's an audience" - NIS President Kenzo Saruhashi on why their narrative adventure games aren't localized and how he's preparing NIS for Sony's disc-less future

We got the chance to speak with the CEO of NIS of how he's steering both NIS Japan and NIS America into a market that's becoming tougher for Japanese developers and soon, it might become a market that no longer has physical discs.

"I’d like to localize the Hayarigami series, but we aren’t sure if there's an audience" - NIS President Kenzo Saruhashi on why their narrative adventure games aren't localized and how he's preparing NIS for Sony's disc-less future
RPG Site 1h ago

"I’d like to localize the Hayarigami series, but we aren’t sure if there's an audience" - NIS President Kenzo Saruhashi on why their narrative adventure games aren't localized and how he's preparing NIS for Sony's disc-less future

We got the chance to speak with the CEO of NIS of how he's steering both NIS Japan and NIS America into a market that's becoming tougher for Japanese developers and soon, it might become a market that no longer has physical discs.