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My RTS stuttered at 40 units. The fix was letting every unit roll a die

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My RTS stuttered at 40 units. The fix was letting every unit roll a die
IndieDB Articles 1h ago

My RTS stuttered at 40 units. The fix was letting every unit roll a die

Once a second, the whole game hitched. The code was correct - it just ran for every unit in exactly the same frame.