Bungie admits Marathon "did not reach as many players as we had hoped," shares plans to evolve the game for "a sustainable future" while committing to Destiny
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Bungie has acknowledged that Marathon failed to capture its intended audience, prompting the studio's new leadership to chart a course correction for the live-service shooter. Alongside commitments to revitalize the game, Bungie is also shifting focus back to Destiny 2, planning to restore older campaigns and raids that had been vaulted from the game. The moves suggest leadership is attempting to stabilize the studio's portfolio after several challenging years, balancing Marathon's evolution with renewed investment in its established live-service tentpole.
- Marathon underperformed its player acquisition targets, forcing Bungie to reassess the game's direction and design.
- Destiny 2 will see previously removed content restored, signaling renewed support for the veteran MMO shooter.
- New leadership is pursuing sustainability across both titles rather than abandoning either project.
Bungie's struggles with Marathon and the studio shake-up signal how hard it remains for new live-service games to break through, even with established developer pedigree.
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Bungie is freeing vaulted Destiny 2 campaigns after Marathon "did not reach as many players as we had hoped"
Bungie's been having a tough time these past few years, but the studio's new leadership is making big promises. Starting with Destiny 2 - the devs will start to let some of the game's older campaigns and raids out of the vault, while trying…
Bungie admits Marathon "did not reach as many players as we had hoped," shares plans to evolve the game for "a sustainable future" while committing to Destiny
Marathon is evolving with Bungie