Xbox Lays Off 268 More People, Hands Halo Series To Activision
Covered by 3 sources · 3 articles
Microsoft's Xbox division has cut another 268 positions across its first-party studios, pushing the company roughly three-quarters of the way through its planned 3,200 total layoffs announced earlier this year. This second wave follows an initial round that eliminated 1,500 roles. The cuts arrive alongside news that Activision will assume development duties on the Halo series, marking a significant shift in how Microsoft manages one of its flagship franchises.
- Xbox has now shed over 1,700 jobs as it works toward a previously announced 3,200-person reduction across the company.
- Halo development is transitioning from Xbox's internal studios to Activision, signaling restructuring of Microsoft's first-party lineup.
- The second layoff round targets first-party studio roles specifically, concentrating cuts in core game development.
Xbox's accelerating workforce reductions and franchise handoffs suggest deeper portfolio realignment than initially framed, with real consequences for studio stability and franchise continuity.
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XBOX lays off hundreds more, Activision takes over Halo and more changes
More big news coming out of Microsoft / XBOX today, with their big reset continuing with hundreds more staff being let go along with studio shuffles. Read the full article on GamingOnLinux .
Xbox lays off 268 more employees, merges Obsidian into Bethesda, and puts Activision in charge of Halo
Xbox says it's now "roughly three-quarters of the way" to completing its planned 3,200 job cuts.
Xbox Lays Off 268 More People, Hands Halo Series To Activision
Earlier this year, Xbox performed a massive wave of layoffs , eliminating 1,500 roles and sharing that more cuts would come soon. Today, those cuts have come: Xbox has announced it is laying off 268 roles across its first-party studios, XGS…